Episode 28 - Game Development With Josh Lobkowicz The guys talk scary mansions and some Euros (yes!) before they are joined by Grey Fox Games Head Developer Josh Lobkowicz. Agamemnon - 3:20 Citrus - 11:35 Mansions of Madness 2E - 19:25 Morocco - 30:35 Josh Lobkowicz (Game Development) Interview - 41:15 iTunes Soundcloud RSS Stitcher 09/28/2016
The guys talk scary mansions and some Euros (yes!) before they are joined by Grey Fox Games Head Developer Josh Lobkowicz. Agamemnon - 3:20 Citrus - 11:35 Mansions of Madness 2E - 19:25 Morocco - 30:35 Josh Lobkowicz (Game Development) Interview - 41:15 iTunes Soundcloud RSS Stitcher
Raf Reviews - Morocco Boardgames are an amalgamation of things. Art, components, mechanics, and rules come together to provide some sort of experience at the table. The best weave these elements together into an experience that transcends the physical acts of moving plastic and wood across cardboard. My favorite games are the ones where people describe - not the mechanics or rules - but the story, the adventure, or the tension the game provides. Unfortunately, Morocco falls short of my expectations. The promised 09/25/2016
Boardgames are an amalgamation of things. Art, components, mechanics, and rules come together to provide some sort of experience at the table. The best weave these elements together into an experience that transcends the physical acts of moving plastic and wood across cardboard. My favorite games are the ones where people describe - not the mechanics or rules - but the story, the adventure, or the tension the game provides. Unfortunately, Morocco falls short of my expectations. The promised