Episode 31 - Scythe Review with Calvin Wong Raf and Charlie are joined by Calvin to talk recent plays and the 2016 smash hit Scythe. Excited about 2:00 Mythos Tales - 9:30 Adrenaline - 19:10 Project ELITE - 27:40 Colony - 36:40 Scythe Review - 47:00 iTunes Soundcloud RSS Stitcher 11/09/2016
Raf and Charlie are joined by Calvin to talk recent plays and the 2016 smash hit Scythe. Excited about 2:00 Mythos Tales - 9:30 Adrenaline - 19:10 Project ELITE - 27:40 Colony - 36:40 Scythe Review - 47:00 iTunes Soundcloud RSS Stitcher
Episode 24 - Labeling Games: Useful or Harmful? Raf and Charlie talk the pitfalls of labeling games party, filler, or an experience. Gen Con (Excited About) - 0:59 Ferox - 6:00 War Co. - 14:10 Crazy Karts - 28:20 Scythe - 39:35 Labeling Games: Useful or Harmful? - 48:45 iTunes Soundcloud RSS Stitcher 07/27/2016
Raf and Charlie talk the pitfalls of labeling games party, filler, or an experience. Gen Con (Excited About) - 0:59 Ferox - 6:00 War Co. - 14:10 Crazy Karts - 28:20 Scythe - 39:35 Labeling Games: Useful or Harmful? - 48:45 iTunes Soundcloud RSS Stitcher
Episode 23 - The Social Contract of Gaming After discussing the usual, Raf and Charlie take on that murky term "the social contract" and how it applies to gaming. Excited About - 0:43 Guild Ball - 7:40 Zimby Mojo - 16:05 Ticket to Ride - 26:20 Tyrants of the Underdark - 33:00 The Social Contract Discussion - 45:10 iTunes Soundcloud RSS Stitcher 07/13/2016
After discussing the usual, Raf and Charlie take on that murky term "the social contract" and how it applies to gaming. Excited About - 0:43 Guild Ball - 7:40 Zimby Mojo - 16:05 Ticket to Ride - 26:20 Tyrants of the Underdark - 33:00 The Social Contract Discussion - 45:10 iTunes Soundcloud RSS Stitcher
Calvin's Corner - Scythe I don't like eurogames. Lack of narrative cohesion (Only one worker can go to market? ...seriously?) means consequences often feel abstracted: 'That one time I scored a huge bonus tile' has nothing on 'That time I blew up your entire fleet with a last-ditch superweapon.' There's also that old nugget about player interaction. Simply put: I like when stories happen in games. Eurogames tend to put a lot of layers between me and the narrative. I therefore dislike eurogames. Scythe is a eurogame 07/05/2016
I don't like eurogames. Lack of narrative cohesion (Only one worker can go to market? ...seriously?) means consequences often feel abstracted: 'That one time I scored a huge bonus tile' has nothing on 'That time I blew up your entire fleet with a last-ditch superweapon.' There's also that old nugget about player interaction. Simply put: I like when stories happen in games. Eurogames tend to put a lot of layers between me and the narrative. I therefore dislike eurogames. Scythe is a eurogame
Episode 3 - Playtesting and Jamey Stegmaier Interview In this episode, Raf talks some accessible wargames, Charlie plays Two Rooms & a Boom, they both talk about playtesting board games and Jamey Stegmaier stops by for an interview! Games discussed: Blood Rage, Spaceteam, Fire in the Lake, Two Rooms & a Boom, Churchill, X-Wing Miniatures Game, Viticulture, Scythe iTunes Soundcloud RSS Stitcher 10/06/2015
In this episode, Raf talks some accessible wargames, Charlie plays Two Rooms & a Boom, they both talk about playtesting board games and Jamey Stegmaier stops by for an interview! Games discussed: Blood Rage, Spaceteam, Fire in the Lake, Two Rooms & a Boom, Churchill, X-Wing Miniatures Game, Viticulture, Scythe iTunes Soundcloud RSS Stitcher